Friday, August 04, 2006

WoW: A Game of Life

To many, WoW is just a game but for some it looks as if the game has started to affect them emotionally. In a MMORPG, that comes as no surprise as different people have conflicts in personality. I, for one, have experienced this on more than one occasion.

Said conflicts often lead to the players being unable to properly put aside their emotions and remember that it's just a game. Again, I am guilty of that. For ordinary games, the angst you feel playing the game is purely directed at the game itself and no other person, but when you play with a number of other individuals, objectivity often takes a backseat.

People are influenced by actions and words from others. Therein lies the magic of a network game. You develop friendships and kinship among a group of players and you can also end up harbouring ill will towards certain individuals.

I am by no means a perfect individual and I am sure that some people may have issues with me. On the whole, though, I believe I try to contribute towards the community and carry myself with dignity. I'm not one to boast, whinge or stir up ill feelings towards others and I can only hope that the same behaviour is reciprocated.

The conclusion of this ramble is that setting yourself apart from a game is sometimes difficult. Gone are the days where you play against the computer and maintain an aloofness. When real people are on the other end, it can be extremely difficult to do that and the only way you can really deal with it is by reminding yourself that it's just a game.

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